Vine Wars
Hacking the Twitter API to catalog user voted videos

 

When Vine launched there was no way to view the best videos and no means of pulling them into an interface outside of the app itself. The team there has since built there own first party API for exploring the best content, but before that launched I partnered up with Angel Samano to not only take a crack at writing one but make it into its own game. 
-
Under the direction of Tether Labs & lots of 16-bit illustration hours later, we had a working prototype for the collection, voting, ranking and sharing of the best Vines. Sometimes the best work never sees the light of the public, but sometimes it's worth the trouble to give life to new tools. 
-

 
 Character study for Charlie the King Square and varying stages of growing vines.

Character study for Charlie the King Square and varying stages of growing vines.

 Title screen illustration, the Start! button is still the hardest part. 

Title screen illustration, the Start! button is still the hardest part. 

 Play screen, three Vine posts at time with a js switch to play on pointer rollover

Play screen, three Vine posts at time with a js switch to play on pointer rollover

 Play screen for mobile with a hold-to-play and tap-to-vote mechanic. Right: new video winner, tracking all your winning videos (with hashtag combos).

Play screen for mobile with a hold-to-play and tap-to-vote mechanic. Right: new video winner, tracking all your winning videos (with hashtag combos).

 The leaderboard is accessed with a toggle up, displaying the highest ranking videos by hashtag  (UP again, to return to gameplay) .

The leaderboard is accessed with a toggle up, displaying the highest ranking videos by hashtag (UP again, to return to gameplay).

 A finished and shared vine populated with thumbnails from a round. We got the vine to actually grow dynamically during gameplay, pulling the winning thumbnails in from the ones chosen by the player.

A finished and shared vine populated with thumbnails from a round. We got the vine to actually grow dynamically during gameplay, pulling the winning thumbnails in from the ones chosen by the player.

 Mobile share screen, hold-to-play videos.

Mobile share screen, hold-to-play videos.